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This page was an attempt to explain role-playing games in general, and White Wolf’s Vampire game in particular. When I first posted New York by Night, very few gamers had placed their campaigns online, and I received a lot of confused emails: “What the hell is this? What’s a role-playing game? Is this an Anne Rice game?” That sort of thing.
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Thanks to Anne Rice, however, vampires were very much in style-although the Vampire game predated Twilight and the whole paranormal romance craze! (I’m actually quite astonished how many modern vampire tropes were first introduced in Vampire: The Masquerade, from warring clans to the frictions between vampires and werewolves.) This was before “Settlers of Catan” or “Magic: The Gathering.” Geek culture was still largely underground in the early-1990s, and gaming was a lonely sub-culture. Vampire: The Masquerade was first published in 1991.
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I no longer run a Vampire campaign, and New York by Night is essentially an archive of old material. I first began playing Vampire: The Masquerade in 1993, and ended my campaign in 2002. An Introduction to Vampire: The Masquerade
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